At the beginning of the app development process, I made a note of the points of view that people who develop games need to consider and the perspectives that people who play the games want. This is an article for developers.
I recorded what kind of game would be easy to play, or would it be less of a hassle.
I'm going to use this as a reference material to review when I develop not only games but also other applications in the future.
When developing a small game like this site, I think the person who plays the most is probably you.
But if you're going to publish your game, it's better for other people, too. We'd like to publish useful and fun apps and games for you to play, so I wanted to divide my head into two parts, the developer's perspective and the perspective of the people who play the app, and sort out what I needed to do.
First, I thought about what I wanted to achieve when playing the app myself (i.e. requirements) and how to deal with them, and then I itemized them into a list.
Next, I put myself in the user's (the player's) shoes and itemized what I thought would be necessary to make playing the app stress-free.
Here are the first requirements that come to mind from a player's perspective.
Here are the requirements from the app developer's side
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